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LAZRdojo - Program Design Philosophy (Why Kids Love It)
A revolutionary approach to STEAM education that combines art, technology, and play to build creative confidence and digital literacy in young learners.
Enroll your Child
at the Artbased afterschool program!
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Hands-on, game-like challenges
Learning through play with engaging, interactive missions that keep kids excited and motivated.
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Art before rules (expression first, structure later)
We prioritize creative expression and exploration before introducing technical constraints.
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Short missions (15โ30 min rotations)
Bite-sized activities designed to match children's attention spans and maintain engagement.
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Social play + collaboration
Building teamwork skills through group projects and peer-to-peer learning experiences.
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VR as a reward + creation tool, not passive play
Virtual reality used intentionally as an active creative medium and motivational tool.
Each grade band builds toward
creative confidence
,
problem solving
, and
digital literacy
.
AGES 6โ7
GRADES 1โ2
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Creative Explorers
4 Core Skills
Fine motor control
Visual storytelling
Basic logic & sequencing
Emotional expression
Lesson Ideas
1
Shape Heroes (Art + Math)
Trace circles, squares, animals, vehicles
Turn shapes into characters
Name them + give them powers
2
My First World (VR Art)[Youtube option]
VR painting in 3D space
Draw a house, tree, or creature
Walk around their drawing
3
Color Quest (Digital Board Game)
Roll dice โ draw/color based on prompt
"If you land on blue, draw something calm"
Introduces rules + turn-taking
4
Story Dice
Roll story dice
Draw the beginning, middle, and end
Share aloud (confidence building)
AGES 8โ9
GRADES 3โ4
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Inventors & World Builders
4 Core Skills
Observation & iteration
Simple systems thinking
Collaboration
Creative problem solving
Lesson Ideas
1
Redesign It!
Trace everyday objects (shoes, controllers)
Improve them with new features
Present ideas like inventors
2
Creature Builder
Trace anatomy references
Mix animals โ create hybrids
Assign strengths & weaknesses
3
VR Sandbox World [Youtube option]
Build a simple VR environment
Place objects intentionally
Learn scale & spatial thinking
4
Strategy Board Game Lab
Modify rules of a digital board game
"What if we remove dice?"
Discuss fairness & balance
AGES 10โ11
GRADES 5โ6
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Game Makers & Designers
4 Core Skills
Design thinking
Cause & effect
Visual communication
Early coding logic (without code)
Lesson Ideas
1
Character Design Studio
Trace body proportions
Create heroes & villains
Write backstories
2
Level Design on Paper
Draw top-down maps
Add obstacles & rewards
Playtest with classmates
3
VR Level Walkthrough[Youtube option]
Enter VR environments
Discuss player experience
Identify what feels fun vs confusing
4
Board Game to Video Game
Start with a digital board game
Convert it into a video game concept
Define rules, win conditions
AGES 12โ14
GRADES 7โ8
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Future Creators & Technologists
4 Core Skills
Systems design
Collaboration & leadership
Iteration & critique
Career awareness (STEAM paths)
Lesson Ideas
1
Visual Storyboarding
Trace cinematic frames
Plan scenes for a game or VR experience
Learn pacing & camera angles
2
VR World Design Challenges
Build themed worlds (sci-fi, fantasy)
Assign roles: designer, tester, presenter
Emphasize teamwork
3
Game Economy Design
Modify a digital board game's currency
Balance risk vs reward
Discuss ethics & fairness
4
Pitch Your Game[Youtube option]
Draw concept art
Explain mechanics & audience
Present to peers like a studio pitch
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Weekly Class Flow
(All Grades)
Warm-Up Art (10 min)
Tracing or free drawing
Core Challenge (20โ30 min)
STEAM mission
VR / Board Game Rotation (15โ20 min)
Exploration or testing
Show & Share (5โ10 min)
Build confidence + communication
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Progression & Motivation
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Badges (Artist, Builder, Designer, Explorer)
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Take-home portfolios
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"Game Jam Days"
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VR as an earned creative tool
Custom order
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Outcomes Parents Love
Improved focus & confidence
Children develop sustained attention and self-assurance through successful project completion.
Strong art fundamentals
Building essential creative skills through hands-on practice and guided exploration.
Logical thinking without pressure
Developing problem-solving abilities in a fun, low-stakes environment.
Exposure to future tech careers
Early introduction to game design, VR development, and digital creation pathways.
Kids asking "Can we stay longer?"
The ultimate measure of successโchildren who are genuinely excited to learn and create.
Start Your Child's Creative Journey